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2008-2009

FLAG FOOTBALL RULES AND REGULATIONS

1.  OFFICIAL RULES -  The current official United States Flag and Touch League Football Rules and these by laws will govern all league and tournament play.

2.   PLAYING FIELD  - The playing field will be 60 yards long and 25 yards wide,  coned off at midfield and the goal lines.

3.  PLAYING TIME - The game will consist of two twenty four minute halves with a running clock.   There will be a five minute break between halves.  The clock will stop on all charged time-outs.

4.  NUMBER OF PLAYERS - Each team will consist of six (6) players.

5.  EQUIPMENT - Only sneakers or molded cleats may be worn..  No one will wear leather soled shoes or play barefoot. 

6.  TOSS AND OPTIONS - At the beginning of the game, the referee shall toss a coin and the team winning the toss will have the option of KICK, RECEIVE, DEFEND GOAL, or DEFER.  These options rotate between teams until all options are depleted.  At the start of the second half, the team that lost the opening conference shall be given the same option as his opponent at the start of the game, with the exception of DEFER. 

7.  TEAM FORMATION  - The offense team must have at least one (1) player on the line of scrimmage at all times.

8.  YARDAGE AND DOWNS - The playing field is divided into two thirty yard zones.  A team has four downs in which to advance ball in to the next zone.

9.  PUTTING THE BALL IN PLAY -  The offensive team is allowed twenty-five seconds to put the ball in play from the line of scrimmage .  The time starts when the referee marks the ball ready for play.

10.  FORWARD PASS  -  Only  one forward pass per down will be allowed.  Any number of laterals or backward pass may be used.

11.  ELIGIBLE RECEIVERS - One blocker must stay at the line of scrimmage at all times.  Another player may return to the line of scrimmage to block and the original lineman may then receive a pass.

12.  DOWNED BALL - Each player will wear two flags on a belt.  The flags will be placed directly over each hip and in line with each trouser leg seam.  The ball carrier is considered “tackled” when either flag is pulled free.  The ball is dead and downed at the point of the “tackle” and  the tackler  must extend his arms directly over his head with the flag.

13.  LOSS OF FLAGS -  No penalty will be assessed if a player comes into contact with the ball without possession of his flags.  If a flag of the ball carrier inadvertently falls to the ground, a one hand touch between the shoulders and the knees constitutes a removal of the flag. 

14.  PROTECTING THE FLAG - Players shall not protect the flag by stiff arming, swinging the arms, or tucking the flag in the belt.

15.  FUMBLES - All fumbles that touch the ground shall be declared dead and the ball belongs to the team fumbling the ball at the spot the player loses possession of the ball.  On the snap from the center, if the ball touches the ground before anyone gains possession, the ball is dead at the spot.

16.  CHARGING AND TACKLING - The ball carrier may not run through a defensive player, but must attempt to evade the “tackler.”  A defensive player must not leave his feet, hold, or strike an offside player while attempting to seize the flag.

17.  INTENTIONAL TACKLING - Penalty is a automatic ejection.

18.  BLOCKING - Blocking is legally obstructing an opponent by contacting the opponent with any part of the blocker’s body.  Blockers must be on their feet before, during, and after contact is made with an opponent.  Under no condition shall a high-low or rolling block be permitted.  The blocker is allowed to contact only that portion of the opponent’s body between the waist and shoulders.  Exception: A blocker who loses personal body control due to an opponent’s aggressiveness after contact shall not be penalized. There shall be no cross body blocking.  No downfield blocking.  Offensive players may use an extended arm (pro block) provided palms are facing opponent and blocker is either stationary or moving forward.  When using a hand block, the elbow must be inside the shoulder.  

19.  NO FREE KICK’S & CHANGE OF TERMINOLOGY– There will be no kicking or punting in this game. Any time that a kick is referred to a “LONG” pass will replace the kick.  The terminology kick is now to be understood as a long pass.   

20.  FAIR CATCH -  A fair catch is made by a player of receiving team who has signaled his intention by raising  one hand clearly above his head and waving it from side to side.  No more than two steps may be taken by the receiver after the catch.

21.  DEAD BALL - The ball is dead as soon as it touches the ground in all cases.  The ball is also dead as soon as an official blows his whistle.

22.  KICK OFF AFTER SAFETY - After a safety, the ball belongs to the defending team at its own ten yard line and that team shall put the ball in play by a free kick.

23.  BLITZES – Each team may blitz twice per four downs.

24.  SUBSTITUTIONS - Any number of substitutions may enter the game, but must be made before the ball is snapped.  Substitutions do not have to report to the officials and no time is charged.

25.  TIME-OUTS - Each team will be allowed two  time-outs per half.

26.  BLOOD RULE - Anyone who is injured and is bleeding must leave the game.  He may re-enter after the injury is treated or clothing is changed.  If no substitutions are available, continue with play until substitution is made.

27.  EJECTION OF PLAYERS - Officials judgments of ejection of a player will be final.

28.  SCORING:

          (1)   Touchdown                    6 points

          (2)  PAT, from 10 yard line     2 points

          (3)  PAT, from 3 yard line       1 points                                

          (4)  Safety                               2 points

                                                                                                                                                                                                                                                            

29.  CONDUCT - Unsportsmanlike conduct, spitting, swearing, obscene gestures, or language or objective actions by coaches, players of team fans either on or off the field will not be tolerated by the officials.  The second offense of this nature shall be penalized by forfeiture of the game.  Players ejected from a game will receive a one game suspension from the next game.  Suspensions could be more severe depending on the seriousness of the infraction.  Sports City Management will confer with game officials to determine suspensions.

30.  INADVERTENT WHISTLE - When an official sounds his/her whistle inadvertently during a down or during a down in which the penalty for a foul is declined, when:

  1.  The ball is in player possession  and the team in possession may elect to put the ball in play where declared dead or replay the down.

  2.   During a legal forward pass or a free protected scrimmage kick the ball is returned to the previous spot and the down replayed.

31. GENERAL:                                                                                                                                                  

       a.  All players will use a two point stance.  No four or three point stances will be allowed.

       b.  Rushing defensive lineman must be within two yards of line of scrimmage, no defensive lineman will line-up over the offensive center.

STATEMENT:  The Sports Manager reserves the right to change or alter any of the above, with the best interest of all concerned.  Any changes in scheduling or rules will be placed in writing and made available to all teams in advance.

Any questions or comments may be directed to the Sports City Manager Carl Stahle at 657-7678.

 

 

 

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